DESIGNER SPOTLIGHT

DESIGNER SPOTLIGHT

Every Board Game Designer Has a Story

From midnight inspiration to Kickstarter success, from first prototype to managing 10+ projects at once, the board game design journey is never straightforward, never boring, and never traveled alone.

Calling all creators, educators, and influencers in the board game world!

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Your Journey Matters
And Someone Needs to Hear It

Whether you're managing your first playtest or launching your fifth Kickstarter, your experience has value. The challenge you just solved? Someone else is facing it right now. The mistake you made last year? It could save another designer months of frustration.

Learn From the Journey

See how designers navigate real challenges: balancing complexity, managing feedback, finding your creative process, and bringing games to market.

Learn From the Journey

See how designers navigate real challenges: balancing complexity, managing feedback, finding your creative process, and bringing games to market.

Learn From the Journey

See how designers navigate real challenges: balancing complexity, managing feedback, finding your creative process, and bringing games to market.

Build Community

Connect with designers who've been where you are. Discover whose story resonates with your path and reach out.

Build Community

Connect with designers who've been where you are. Discover whose story resonates with your path and reach out.

Build Community

Connect with designers who've been where you are. Discover whose story resonates with your path and reach out.

Celebrate Wins

From small breakthroughs to major milestones, we shine a light on what's working in the board game design community.

Celebrate Wins

From small breakthroughs to major milestones, we shine a light on what's working in the board game design community.

Celebrate Wins

From small breakthroughs to major milestones, we shine a light on what's working in the board game design community.

Designer Spotlight exists because game design is a craft learned through shared experience, not just theory. We feature designers at every stage, from hobbyists testing their first prototype to established professionals juggling studio pipelines, because every perspective teaches something different.

Designer Spotlight exists because game design is a craft learned through shared experience, not just theory. We feature designers at every stage, from hobbyists testing their first prototype to established professionals juggling studio pipelines, because every perspective teaches something different.

Designer Spotlight exists because game design is a craft learned through shared experience, not just theory. We feature designers at every stage, from hobbyists testing their first prototype to established professionals juggling studio pipelines, because every perspective teaches something different.

Your Journey Matters
And Someone Needs to Hear It

Petr Čáslava

From Czech Games Edition to managing a 10-game pipeline, Petr Čáslava shares his theme-first design philosophy, his counterintuitive approach to playtesting, and how he stays focused when juggling complex projects simultaneously.

Key Takeaway: Theme before mechanics. Emotion before systems. Organization before chaos.

Jay Cormier

Designer and publisher Jay Cormier created Design Your Destiny—a revolutionary book/game that teaches design by having readers fix broken games. Learn how testing with homeschool kids transformed his approach and why meaningful decisions matter more than polish.

Key Takeaway: Teaching game design through hands-on iteration and fixing what's broken.

Matthew Folger

Matthew Folger brought METUS | 2nd Edition—a grand strategy game with 76 different experiences—from concept to funded Kickstarter. Discover how managing versions, playtests, and 80+ unique components stayed "clean and manageable."

Key Takeaway: Complex projects need workflows that match their ambition.

Why Designers Share Their Stories

"I'm not sure I'd recommend becoming a board game designer—it's a rocky road. But if you're already heading that way, consider getting support that makes your life easier."

Petr Čáslava

Designer of Kutná Hora: The City of Silver

"For a game with a lot of moving parts, having tools that understand your workflow helps keep the process clean and manageable."

Matthew Folger

Creator of METUS | 2nd Edition

"We wanted to make game design accessible to everyone, from 8 to 80. The best way to learn is by doing—by fixing, testing, and iterating."

Jay Cormier

Creator of Design Your Destiny

Your Story Belongs Here If...

Your Design Philosophy
What drives your creative decisions? How do you approach mechanics, theme, or player experience?

The Breakthrough Moment
That playtest, conversation, or 3 AM realization that changed everything for your game.

Tools & Workflows
What actually works in your process? How do you stay organized, collect feedback, or manage complexity?

What We're Looking For

Designer Spotlight isn't about perfection, it's about authenticity. We want to hear about your real process, your actual challenges, and what genuinely helped you move forward.

Your Design Philosophy
What drives your creative decisions? How do you approach mechanics, theme, or player experience?

The Breakthrough Moment
That playtest, conversation, or 3 AM realization that changed everything for your game.

Tools & Workflows
What actually works in your process? How do you stay organized, collect feedback, or manage complexity?

Lessons from Failure
The Kickstarter that didn't fund, the mechanic that didn't work, the year you spent going the wrong direction.

How You Got Here
Your path into game design, whether straight-line or wonderfully winding.

What's Next
Current projects, future dreams, or what you're learning right now.